Difference between revisions of "Server Rules"

From Madminer Municipal Wiki
Jump to: navigation, search
Line 5: Line 5:
 
# '''Leave other people's stuff and homes alone'''. If you have belongings in a remote area, it is suggested (though not a rule) that you mark your property with a sign so it's not mistaken for game rendered abode/loot. You are welcome to setup community rest stops or caches, of course. Just put down a sign as such so others know they can use the items/facility.
 
# '''Leave other people's stuff and homes alone'''. If you have belongings in a remote area, it is suggested (though not a rule) that you mark your property with a sign so it's not mistaken for game rendered abode/loot. You are welcome to setup community rest stops or caches, of course. Just put down a sign as such so others know they can use the items/facility.
 
# '''No cheating!''' The only mods allowed are those we list on Downloads. Custom texture packs are OK except those which give players an advantage.
 
# '''No cheating!''' The only mods allowed are those we list on Downloads. Custom texture packs are OK except those which give players an advantage.
 +
# '''NAME IT!''' If you discover a village, temple, or other landmark, it is your duty as a citizen to name that landmark! Plop a [http://wiki.madminers.com/index.php?title=Guide_To_Placing_Markers| sign marker] and name it something cool. This does not mean the village or landmark belongs to you, but you do have the forced honor of deciding it's name. If you do want to claim it as yours, make sure you make that clear to other players. Protect those villagers if you want them to live!
  
The only other request that we make is that when you decide to strike out on your own and build your home, that you keep a respectable distance between your construction and your neighbors, as a courtesy.
+
The only other request that we make is that when you decide to strike out on your own and build your home, that you keep a respectable distance between your construction and your neighbors, as a courtesy. Most times players have plans for an area that can be quite large, so give them plenty of space, unless you mutually agree to collaborate.
 +
 
 +
===Not Rules but Guidelines===
 +
The following are not rules, but are more of an etiquette for playing in our worlds.
 +
# If you decide to settle down near a village, especially if it is already named, protect the villagers by lighting it up like the 4th of July and installing a "Wall of Protection". For God's sake, at least provide them with an [https://minecraft.gamepedia.com/Iron_Golem| iron golem]!

Revision as of 00:18, 12 December 2017

Code of Conduct

We have a simple code of conduct. If you play on Troyland, please follow these rules or you might get suspended or banned.

  1. Don’t be a jerk.
  2. Leave other people's stuff and homes alone. If you have belongings in a remote area, it is suggested (though not a rule) that you mark your property with a sign so it's not mistaken for game rendered abode/loot. You are welcome to setup community rest stops or caches, of course. Just put down a sign as such so others know they can use the items/facility.
  3. No cheating! The only mods allowed are those we list on Downloads. Custom texture packs are OK except those which give players an advantage.
  4. NAME IT! If you discover a village, temple, or other landmark, it is your duty as a citizen to name that landmark! Plop a sign marker and name it something cool. This does not mean the village or landmark belongs to you, but you do have the forced honor of deciding it's name. If you do want to claim it as yours, make sure you make that clear to other players. Protect those villagers if you want them to live!

The only other request that we make is that when you decide to strike out on your own and build your home, that you keep a respectable distance between your construction and your neighbors, as a courtesy. Most times players have plans for an area that can be quite large, so give them plenty of space, unless you mutually agree to collaborate.

Not Rules but Guidelines

The following are not rules, but are more of an etiquette for playing in our worlds.

  1. If you decide to settle down near a village, especially if it is already named, protect the villagers by lighting it up like the 4th of July and installing a "Wall of Protection". For God's sake, at least provide them with an iron golem!